iPad Friday: July 30, 2010

Hello and happy Friday.  Today's iPad wallpapers continue our study in Light and Shadow.  Enjoy! (click an image for the full-size wallpaper)... « more »

iPhone Friday: July 30, 2010

Hello and happy Friday.  Today's iPhone wallpapers continue our study in Light and Shadow.  Enjoy! (click an image for the full-size wallpaper)... « more »

New app prototyping tool from Rex Xu: Apps-On

We have created a series of tools (sketch and grid paper) for designers and developers to easily layout and design iPhone and iPad apps but when I look at the... « more »

Apple announces new 12-Core Mac Pro

Apple announced its latest update to the Mac Pro line of computers coming August.  The new Mac Pro supports up to 12 cores.  Twelve! So now you can have a... « more »

Apple announces new 27-inch LED Cinema Display

Apple announced the coming release of a new super-sized 27-inch LED Cinema Display. After seeing a friends 27-inch iMac, watching movies and television on it as well as working on... « more »

Apple releases new Magic Trackpad for Mac computers

Apple released a new device targeted for the Mac desktop computers: Magic Trackpad.  For all of us who have the current model of MacBook and MacBook Pro notebook computers know... « more »

Objective-C Tuesdays: wide character strings

Last week we looked at Unicode escape sequences in C string and NSString literal. Today we'll take a quick overview of wide character strings and talk about where they fit... « more »

iPad Friday: July 23, 2010

Hello and happy Friday.  Todays' iPad wallpapers continue the study of light and shadows.  Enjoy. (click an image for the full-size wallpaper)... « more »

iPhone Friday: July 23, 2010

Hello and happy Friday.  Todays' iPhone wallpapers continue the study of light and shadows.  Enjoy. (click an image for the full-size wallpaper)... « more »

Why doesn't my UIImageView respond to taps?

If you're trying to make a UIImageView respond to a tap or other gesture and it's being stubborn and just ignoring you, make sure you've set userInteractionEnabled to YES. You... « more »